// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once


#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers


#include <windows.h>
#include <tchar.h>
#include <string.h>
#include <stdio.h>

#include "LAME.h"
#include "LString.h"
#include "LAMEFile.h"
//#include "ChunkFile.h"

#include "LAMEBitmap.h"
//#include "SCommon.h"
#include "LAMEBuffer.h"
 
// TODO: reference additional headers your program requires here
